- Inhalt:
- Cartoon characters are known for their exaggerated movement, often created by squashing and stretching the character. In this course, George Maestri shows how to add cartoony squash and stretch to a rig in Maya. He shows how to use Maya's rigging tools to create stretchy joints, flexible torsos, and exaggerated facial expressions. Follow along to learn how to replicate these techniques and bring your own characters to life.
Titelinformationen
Titel: Rigging a Cartoon Character in Maya
Autor*in: Maestri, George
Verlag: LinkedIn
Kategorie: eLearning, Software & Programmieren, Grafik & Video
800
Exemplare
800
Verfügbar
0
Vormerker
Max. Ausleihdauer: 180 Tage